🎮 Nazara Hits ₹1,624 Cr Revenue in FY25 — But PAT Only ₹62.5 Cr. India’s Gaming Giant or Just Playing Level 1?

📌At a GlanceNazara Technologies Ltd (CMP ₹1,270) has just posted itshighest-ever revenueat ₹1,624 Cr andrecord EBITDAof ₹153.5 Cr in FY25. That’s a 9.4% margin — not exactly a cheat code, but impressive for a gaming company juggling offline arcades (Smaaash), kiddie apps (Kiddopia), and global IP (Fusebox). But here’s the catch:PAT was just ₹62.5 Cr— barely a 3.8% net margin. So is Nazara India’sNvidia of Gaming, or just your neighbourhood cyber café with a better logo?

🕹️ About the Company

DetailInfo
NameNazara Technologies Ltd
Founded1999
SectorInteractive Gaming, Esports, Sports Media
Listed OnNSE: NAZARA
CMP (May 26, 2025)₹1,270
52W High/Low₹1,365 / ₹540
PresenceIndia, MENA, EU, NA, Africa

Nazara is India’sonly listed gaming company, with a growing global footprint. Its properties include:

  • Kiddopia– Learning app for kids
  • Fusebox Games– Love Island & Big Brother IP
  • Sportskeeda– Sports content & trivia
  • Animal Jam– Popular global kids’ MMO
  • Smaaash + Funky Monkeys– IRL gaming cafes/arenas
  • PokerBaazi (Investment)– Real-money skill gaming
  • Datawrkz– AdTech play to boost monetization

Basically, if it makes kids scream, teens spend, and adults gamble — Nazara probably owns a stake in it.

🧑‍💼 Key

Management

  • Nitish Mittersain– Jt. MD & CEO
  • Arun Bhandari– Company Secretary
  • Sharmilee Daru– Media PR contact (also probably playing Candy Crush while on call)

📊 FY25 Financials Snapshot

MetricFY25FY24YoY Change
Revenue₹1,624 Cr₹1,144 Cr (est.)🔼 ~42%
EBITDA₹153.5 Cr₹92 Cr🔼 ~67%
EBITDA Margin9.4%8%🔼 +140 bps
Core Gaming EBITDA Margin19.9%
PAT (Cont. Ops)₹62.5 Cr₹44 Cr🔼 ~42%
Operating Cash Flow₹118.3 Cr✅ Solid

So yes —Nazara made money. Not just “DAU growth” money. But actual, taxable, “buy samosa” money.

🎯 Q4 FY25 Highlights

MetricQ4 FY25Q4 FY24YoY Growth
Revenue₹520.2 Cr₹267 Cr🔼 95%
EBITDA₹51 Cr₹29 Cr🔼 74%
PATNot disclosed😶

Q4 was a banger: Fusebox and Animal Jam delivered big, Kiddopia improved its unit economics, and Nazara managed to spend on user acquisitionwithout hemorrhaging blood.

🚀 FY25 Strategic Moves

Nazara didn’t sit idle this year. It:

  • 🎬Acquired Fusebox Games– narrative mobile games with TV tie-ups (Love Island, Big Brother)
  • 👶 Took full control ofKiddopiaandSportskeeda
  • 🧠 Set
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